Parallel Session 3
Sub Theme: Creating knowledge in practice: Lesson and Learning Studies in STEM
Chairperson: Jeremy Nadler
Advancing the Connections of Essential Skills and Interdisciplinary Teaching with Teacher-Candidates
An interdisciplinary Lesson Study (LS) team of teacher educators from Bowling Green State University recently engaged third-year teacher-candidates (TCs) in a LS cycle focused on the high leverage practice of leading a discussion. Two sessions were conducted, allowing TCs to participate in a generative dialogue within interdisciplinary small groups. Two Lesson Study research questions included:
1. How does generative dialogue among teacher-candidates provide an opportunity to share ideas about preparing high school graduates entering the world of young adulthood?
2. How do teacher-candidates perceive their impact as teachers in preparing their students to enter young adulthood?
The methodology consisted of co-creating a lesson plan, facilitating interdisciplinary small groups, recording and producing transcripts of small group sessions, and analyzing and coding data for emerging themes. An inductive analysis approach was used, and the following themes emerged pertaining to the essential skills and knowledge base TCs perceived as important in preparing students for young adulthood: (a) civic competence, (b) problem solving, and (c) interdisciplinary connections. These themes helped determine whether TCs produced generative dialogue within the small group sessions.
The sub-theme of Creating knowledge and Practice in Higher Ed connects directly to the significance of practice and relevance. Therefore, the presentation will highlight the planning, implementation, and results of a lesson study cycle. In addition, the TCs engagement in interdisciplinary generative dialogue in small groups will be discussed because it allowed for rich conversation regarding how disciplines interact and connect in preparing high school graduates for young adulthood.
67
Papers
United States
Jeremy Nadler , Gabriel Matney, Joanna Weaver, Nancy Patterson, Kati Solymosi, William Brandt
Immergence and Variation: two learning theories at the intersection of perspective and whole.
The paper analyses two theories of learning, the Theory of Immergence and the Variation Theory, in the context of perspective and whole, and aims to outline pathways for teaching practice.
The author defined the term immergence in his basic pedagogical research as the immersion movement in a state of conscious thought. This kind of focused awareness is the precondition for the experience of mental immersion, of involved thinking. The Theory of Immergence as a didactic model relinquishes the differing, whilst not letting it become unified; it enters into Equivalent equilibrium without objectifying or forming a totality. Immergent learning emphasises the Between: the non-measurable parts of the cognitive, the contingency of the subjective as ambiguity and plurality, and the engagement with the present.
The Variation Theory takes an object of learning as a starting point and identifies necessary conditions for the process of learning. In this process, those aspects of the object that are perceived simultaneously are organised in a strong focal awareness in relation to a particular critical property. Variation in learning emphasises in the part-whole relationship: the object of learning refers to the properties and parts as well as their relationships to each other and to the whole.
In pedagogical action, immergence requires an opportunity within space and time de-limitations - the creation of zones of immergence in everyday school life. For variation, learning situations must be created in which the learners subsequently recognise differences and similarities of an object of learning.
73
Papers
Austria
Wilfried Swoboda
Developing Maker Mindsets Assessment using an Integrated Lesson Study Model
This project aims to invite Chinese elementary school teachers across STEM for attending Lesson Study (LS) to develop lessons based on the core ideas of Maker Education. Maker education is based on the idea that the process of creating meaningful artefacts leads to an improved maker mindset (MM), which can be summarized as the cognitive, affective and behavioral aspects of an open and constructive stance towards problems-solution. The LS model used will combine Chinese Lesson Study (CLS) with UK Research Lesson (UKRL), selecting three cases pupils to inform teachers. The LS team employs a pedagogy based on a Design Thinking (DT) process, (Emphasize-Ideate-Define-Prototype-Test), as part of a Making Pedagogy. Firstly, teachers are informed about MM in terms of constructs, indicators, and descriptions based on systematic literature review results. MM constructs include STEM knowledge and skills, thinking skills, self-efficacy, self-identity and self-concepts, intrinsic motivation, self-regulating learning, and learning by sharing and collaborating. Secondly, teachers share their views about task-related indicators of MM based on their teaching experience. Finally, teachers collaborate to set two- or three-MM constructs and STEM-related concepts as teaching and learning goals for RLs. As part of the process, the LS team develops rubrics and standards to evaluate MM. They can set weights to the various components of the MM measure, reflecting their views on their importance in the different DT stages. This study adopted integrated model, both emphasizing teachers' teaching and students' learning. Secondly, it extends LS application fields to STEM curriculum design and MM assessments.
145
Papers
Netherlands
jiajia li , Suilin Goei, Wouter van Joolingen, Maartje RaijMakers
GAMIFIED CARD GAME TO ENHANCE THE MASTERY OF MATHEMATICS BASIC TERMS IN DUAL LANGUAGE PROGRAMME AMONG YEAR 2 PUPILS IN SK SUNGAI BULOH, SELANGAU
English is a major language commonly used in the world. This language is taught as the second language in all primary and secondary school in Malaysia because of its significance in culture, politics, economics and technology. In Sarawak, Mathematics has been is taught in English since 2020 to prepare young Sarawakian in facing industrial revolution 4.0 in future. Therefore, is critical for students to master basic terms of Mathematics in English in order to master the subject itself. For students in rural areas, however, English is still a foreign language. Thus, it can be hard for the teachers to teach Mathematics skills especially among young children in the rural school who are not exposed to English outside of the classroom. The aim of this lesson study is to study the effectiveness of Gamified Card Game in helping 20 Year 2 pupils to master 20 basic terms in Mathematics the form of card game. Gamification of lessons is the used of game element in non-game situation to solve the task given. The data was gathered from the students' before and after the intervention, as well as an observation checklist during Mathematics lessons. The findings showed that the percentage of the pupils who understand basic terms in of Mathematics in English increases from 10% to 60% after the intervention. They also show positive attitudes toward Mathematics lessons. This study suggests that gamified activities should be used by teachers especially in the rural to enhance pupils’ mastery in Mathematics terms.
269
Papers
Malaysia
TESSIE ANAK RIJEM
Virtual and Blended Learning in Pre-Laboratory Chemical Equilibrium Class
Pre-laboratory class is to facilitate students conceptually and procedurally before a laboratory class. However, the current pre-laboratory class was ineffective in improving students’ understanding due to the high cognitive analysis of application of Le Chatelier’s Principle. Therefore, lesson plans with virtual and blended learning elements were designed to help students construct the understanding of the chemical equilibrium experiment. The objectives of this study were to study whether the virtual learning could be conducted for a pre-lab chemical equilibrium class and to evaluate the effectiveness of using blended learning in pre-lab chemical equilibrium class. Lesson study was conducted in three cycles: (i) the conventional method, (ii) virtual learning using content videos to explain the Le Chatelier’s Principle and (iii) blended learning with integration of content videos and teacher physical facilitation in learning. Mean scores and post-hoc tests indicated that students could learn independently with minimal teacher supervision but performed the best in the blended learning class with teacher’s guidance. Interview and survey data showed that both students and teachers had positive inclination towards inclusion of content videos in pre-lab class. In the blended learning class, students responded that content videos helped to enhance their conceptual understanding while teachers believed that content videos allowed students to have a better visualisation of an abstract concept and make a sensible relationship between a concept and an experimental observation. This study reinforces the significance of video incorporation and blended learning in chemistry pre-laboratory class to improve students’ mastery and envisage of an abstract concept.
298
Papers
Malaysia
CHIA CHEW PING , Tang Ee Yun, Siti Adilah binti Sabarudin, Fairuz Wahida binti Mohd Azmy
Collaborating in STEM: The Implementation of Lesson Study in the STEM Learning on Science Class
This study in to describe how lesson study can improve the STEM Lesson through the collaboration on science class. Two groups of students involved in this study, respectively at third and second years of junior high school in one of schools in South Tangerang, Banten, Indonesia. The setting of classes is lesson study that have 2 cycles. The implementation of lesson study's focus is collaborating that inline with the STEM focus in the class.
305
Papers
Indonesia
Erwina Oktavianty , Yuliyana